
'Teaching Style' game, Ph.D, Gray, 1988
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But Research with a big 'R' - formal research for a higher degree - was unknown
territory. I was lucky to have Ray MacAleese, who at the time was working at the
University of Aberdeen, as my Ph.D supervisor. Ray didn't know much about art and
design, but knew a great deal about teaching and learning! Our conversations involved
me struggling to explain how we 'taught' in art and design - my own teaching style being
described by him as "flying by the seat of your pants!" - and him expounding on the latest
teaching and learning theories. We spoke of subjectivity and objectivity, practice and
theory, and how reliable and replicatable my research was (or wasn't!). I often worried
him by bringing in home-made "visual analysis" tools, and invented strange structures to
express my research findings. Our different worlds collided often in our attempts to
equate diverse ideas - intuition and reason - we were trying to square the circle! The
results of four years research culminated in a respectable social science Ph.D thesis,
gracefully adorned by a wacky 3 dimensional construction - a "teaching style game" - and a
rather grim video tape! Social Science and Art met - I was definitiely trying to square
the circle! When the dust had settled I realised painfully that I had been doing the wrong
Ph.D! What I should have been researching was not teaching styles, but learning styles.
Ah well - 'the search for iron has often led to gold'!
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